Avoid Global Variables

Avoid global variables, avoid new, avoid ==, avoid eval()

Minimize the use of global variables.

This includes all data types, objects, and functions.

Global variables and functions can be overwritten by other scripts.

Use local variables instead, and learn how to use Closures.


Always Declare Local Variables

All variables used in a function should be declared as local variables.

Local variables must be declared with the var keyword or the let keyword, otherwise they will become global variables.

Strict mode does not allow undeclared variables.


Declarations on Top

It is a good coding practice to put all declarations at the top of each script or function.

This will:

Give cleaner code

Provide a single place to look for local variables

Make it easier to avoid unwanted (implied) global variables

Reduce the possibility of unwanted re-declarations

// Declare at the beginning

let firstName, lastName, price, discount, fullPrice;

 

// Use later

firstName = "John";

lastName = "Doe";

 

price = 19.90;

discount = 0.10;

fullPrice = price - discount;

 

This also goes for loop variables:

for (let i = 0; i < 5; i++) {


Initialize Variables

It is a good coding practice to initialize variables when you declare them.

This will:

Give cleaner code

Provide a single place to initialize variables

Avoid undefined values

Initializing variables provides an idea of the intended use (and intended data type).

Example:

// Declare and initiate at the beginning
let firstName = "",
let lastName = "",
let price = 0,
let discount = 0,
let fullPrice = 0,
const myArray = [],
const myObject = {};


Declare Objects with const

Declaring objects with const will prevent any accidential change of type:

Example:

let car = {type:"Fiat", model:"500", color:"white"};
car = "Fiat";      // Changes object to string

const car = {type:"Fiat", model:"500", color:"white"};
car = "Fiat";      // Not possible


Declare Arrays with const

Declaring arrays with const will prevent any accidential change of type:

Example:

let cars = ["Saab""Volvo""BMW"];
cars = 3;    // Changes array to number

const cars = ["Saab""Volvo""BMW"];
cars = 3;    // Not possible


Don't Use new Object()

Use "" instead of new String()

Use 0 instead of new Number()

Use false instead of new Boolean()

Use {} instead of new Object()

Use [] instead of new Array()

Use /()/ instead of new RegExp()

Use function (){} instead of new Function()

EXAMPLE ❯


Beware of Automatic Type Conversions

JavaScript is loosely typed.

A variables can contain all data types.

A variable can change its data type:

Example:

let x = "Hello";     // typeof x is a string
x = 5;               // changes typeof x to a number 

Beware that numbers can accidentally be converted to strings or NaN (Not a Number).

When doing mathematical operations, JavaScript can convert numbers to strings:

Example:

let x = 5 + 7;       // x.valueOf() is 12,  typeof x is a number
let x = 5 + "7";     // x.valueOf() is 57,  typeof x is a string
let x = "5" + 7;     // x.valueOf() is 57,  typeof x is a string
let x = 5 - 7;       // x.valueOf() is -2,  typeof x is a number
let x = 5 - "7";     // x.valueOf() is -2,  typeof x is a number
let x = "5" - 7;     // x.valueOf() is -2,  typeof x is a number
let x = 5 - "x";     // x.valueOf() is NaN, typeof x is a number

Subtracting a string from a string, does not generate an error but returns NaN (Not a Number):

EXAMPLE ❯


Use === Comparison

The == comparison operator always converts (to matching types) before comparison.

The === operator forces comparison of values and type:

EXAMPLE ❯


Use Parameter Defaults

If a function is called with a missing argument, the value of the missing argument is set to undefined.

Undefined values can break your code. It is a good habit to assign default values to arguments.

EXAMPLE ❯


End Your Switches with Defaults

Always end your switch statements with a default. Even if you think there is no need for it.

EXAMPLE ❯


Avoid Number, String, and Boolean as Objects

Always treat numbers, strings, or booleans as primitive values. Not as objects.

Declaring these types as objects, slows down execution speed, and produces nasty side effects:

let x = "John";             
let y = new String("John");
(x === y) // is false because x is a string and y is an object.

Or even worse:

EXAMPLE ❯


Avoid Using eval()

The eval() function is used to run text as code. In almost all cases, it should not be necessary to use it.

Because it allows arbitrary code to be run, it also represents a security problem.